Patch Notes - Update 29.1

PATCH NOTES 2024.04.08

29.1 Highlights



Live Maintenance Schedule

※ The times shown below are subject to change.

  • PC: April 9, 12 AM - 8:30 AM (UTC)
  • Console: April 18, 1 AM - 9 AM (UTC)



Map Service

※ PC players can anticipate the next rotation every Wednesday at 2 AM UTC, while Console players can expect the same every Thursday at 7 AM UTC.

Schedule

Week 1April 9April 18
Week 2April 17April 25
Week 3April 24May 2
Week 4May 1May 9
Week 5May 8May 16

Live Server - Normal Match

Map Select Regions (AS, SEA)


Fixed

Favored Map 
(Rondo, Miramar, Sanhok, Taego)
Rotation

Etc.

(Paramo, Vikendi, Karakin, Deston)

Week 1ErangelMiramarTaegoRondoVikendi
Week 2ErangelTaegoRondoSanhokKarakin
Week 3ErangelRondoSanhokMiramarDeston
Week 4ErangelSanhokMiramarTaegoParamo
Week 5ErangelMiramarTaegoRondoVikendi

Map Select Regions - KR/JP, KAKAO


FixedFavored Map
(Miramar,Rondo)
Rotation
Etc.
(Paramo,Vikendi,Karakin,Deston)
Week 1ErangelTaegoSanhokRondoKarakin
Week 2ErangelTaegoSanhokMiramarDeston
Week 3ErangelTaegoSanhokRondoParamo
Week 4ErangelTaegoSanhokMiramarVikendi
Week 5ErangelTaegoSanhokRondoKarakin


Random Map Regions - NA, EU, RU, OC, SA & Console

※ Rotations featuring Deston will have a 20% probability for each map. For Weeks 1, 3, and 5, fixed and favored maps will each have a 22% probability and etc. maps will be 11% each.


Fixed

Favored Map
(Taego, Rondo, Vikendi, Miramar)
Rotation

Etc.

(Deston, Sanhok, Karakin, Paramo)

Week 1ErangelRondoVikendiMiramarSanhok
Week 2ErangelMiramarTaegoRondoDeston
Week 3ErangelVikendiMiramarTaegoKarakin
Week 4ErangelTaegoRondoVikendiDeston
Week 5ErangelRondoVikendiMiramarParamo

Live Server - Ranked


  • Erangel (25%) / Miramar (25%) / Taego (20%) / Vikendi (20%) / Rondo (10%)
  • The map service for Ranked is updated on a season-by-season basis.

※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images used are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.


World: Rondo

※ The following features are available only in Rondo.

New Feature: Destructible Terrain

Unveiling the Destructible Terrain feature, the first chapter of the environmental destruction feature we've announced in our 2024 Roadmap.

  • You can now destroy terrain to create cover when engaging in a battle within open areas.
  • Terrain made of concrete, cement, rock, or stone is not destructible.
  • The Frag Grenade, Mortar, Panzerfaust, Sticky Bomb, C4, vehicle explosion, and Pickaxe can be used to destroy terrain.
  • The maximum depth of destruction is 1.5m.
  • If you destroy terrain near an externally located wall, the terrain beyond the wall will also be destroyed. 
  • Objects within the destruction range will only be destroyed if they were previously destructible.
  • Items in the area of effect will not be destroyed, and installed items will be converted into dropped items.
    • Folded Shields installed within the destruction range will have their durability reduced, and deployed Emergency Pickup will not be canceled. 

< Dev's Comment >

We've all had moments of frustration when we faced enemies in areas with limited cover. The Destructible Terrain feature we're introducing with this update was designed to provide a breakthrough in such situations. As outlined in our roadmap, our goal is to go beyond mere environmental destruction and open up new strategies and tactics. Through this addition, we aim to infuse PUBG with greater dynamism and unpredictability, fostering advanced strategy. Furthermore, we will continue to develop and expand upon the environmental destruction feature, including this update's destructible terrain feature.

New Weapon: Pickaxe

Introducing Rondo's new melee weapon, the Pickaxe! Looks quite perfect for destroying terrain, doesn't it?

  • Inventory slot: Melee Weapons
  • Damage: 60
  • Weight: 40
  • Can be used to destroy terrain.
  • World spawns.

EMP Zone

The following changes have been made to the EMP Zone to enhance the overall gameplay experience.

  • The frequency of occurrence has been reduced.
  • Will not be created after Phase 2.
  • The time it takes for the EMP Zone to activate after the warning message has increased.
  • The explosion sound upon creation has slightly decreased.

Emergency Cover Flare

Modifications have been made to the Emergency Cover airdrops deployed when you throw an Emergency Cover Flare.

  • Emergency Cover airdrops per Emergency Cover Flare: 3 → 2
  • The size has been slightly reduced.
  • Both the distance between each airdrop and its descending speed have been reduced.

In-Game Challenges

We've improved the In-Game Challenges in response to player feedback.

Challenges

  • Some challenges have been removed or modified due to their misalignment with the difficulty level, being too challenging to complete, or overlapping with the rewards. Additionally, new challenges have been added.
    • e.g., Loot 1 Self-AED
  • The challenges that require you to travel a certain distance or deal a certain amount of damage have been modified.

Rewards

  • Rewards that overlap with the challenges or have low acquisition rates have been removed or changed.
  • The number of Emergency Cover Flares available as rewards has decreased.

Area Modifications

Taking into account player feedback and thorough gameplay analysis, we've enhanced some of the terrain, objects, and environmental elements within Rondo that were hindering active engagements or increasing the difficulty beyond our intentions.

Lo Hua Xing

  • Reduced the height of the railings in front of the antennas.
  • The statues behind the buildings near the river have been replaced.
  • The railings and windows on the Market's second floor have been removed.
  • Improved environmental objects that obstruct the player's view.
  • Modified specific objects that discourage active gameplay and added new objects.

Other Areas

  • A bridge has been added to the South of Rai An.
  • Added new objects and ridgelines to areas with limited cover while also improving the terrain in these areas.
  • Enhanced the textures and resolution of some environmental elements.

Minimap

  • Minimap has been updated to mirror the above changes.


Gunplay

Based on player feedback, we're making the following gunplay adjustments.

SCAR-L

  • Rate of fire: 625 RPM → 650 RPM
  • Horizontal recoil decreased by approximately 4%.
  • Vertical recoil decreased by approximately 4%.

AKM

  • Damage: 47 → 48

Panzerfaust

  • An equipping animation has been added.
  • The spawn rate at the Cable Car spot has been reduced, while the general world spawn rate in Vikendi has been increased.

Mk12

  • The sound of gunfire when equipped with the Suppressor has slightly increased. 

Firing From the Driver's Seat

  • Limited the angle at which you can aim when firing from the driver's seat of vehicles other than the Motorbike/Dirt Bike/Mountain Bike/Quad.
  • Increased bullet dispersion when firing from the driver's seat of all vehicles.

< Dev's Comment > 

In this gunplay update, we've incorporated some of the insights you shared with us, focusing on minor adjustments and balance tweaks rather than significant shifts in the meta.

After considering player feedback highlighting the limited usability and low win rates of the SCAR-L and AKM, we've implemented adjustments to enhance their performance. Firstly, we've introduced a slight damage boost for the AKM to provide it with a competitive edge in terms of damage output, among other ARs. Additionally, we've made alterations to the SCAR-L, which include a slight increase in its rate of fire and a reduction of both vertical and horizontal recoil by 4%. These recoil adjustments aim to offset the perceived increase in recoil resulting from the rate of fire adjustment. The revamped SCAR-L, now boasting reduced recoil and a slightly higher DPS, is available in Update 29.1.

Many of you probably have been eliminated in a flash by the Panzerfaust in hot drops or close-quarter combat. As an explosive weapon, the Panzerfaust is intended to deliver significant firepower. However, we've recognized that its current state, allowing for rapid firing with limited opportunity for opponents to react, has posed a challenge. Feedback on the Panzerfaust has been diverse, ranging from player sentiments to input from Esports leagues. As a response, we're introducing a new equipping animation for the Panzerfaust, which prevents firing immediately after picking up or equipping the weapon. 

The Mk12 currently stands as the prevailing choice among DMR weapons, and we've received significant feedback about the difficulty in discerning its firing sound when equipped with the Suppressor, especially in comparison to other DMRs. This has raised concerns about the weapon potentially being overpowered when both the Suppressor and the Lightweight Grip are attached. Consequently, although we are keeping the Mk12 unchanged for now, we are slightly increasing the gunfire sound when the Suppressor is attached. This adjustment aims to enhance its visibility during mid-range engagements.

While not commonly utilized, we've noticed that firing from the driver's seat can be remarkably effective in Solo mode, posing a challenge for opponents. This tactic can provide a significant advantage in specific directions since the driver can take cover within the vehicle and fire from multiple angles. To address this, we've implemented adjustments to make it more realistic. By considering arm positioning and the vehicle's structure, we've restricted firing angles to prevent shooting excessively far to the rear. Additionally, we've increased bullet dispersion to reflect the inherent difficulty of firing one-handed.


Collaboration: Ducati

Experience unparalleled speed and sophistication with the new Ducati Special Vehicle skins.

Ducati Container

  • An exclusive Ducati container is available on the starting islands of Erangel, Miramar, Sanhok, Vikendi, Taego, Deston, and Rondo.
  • The container can only be unlocked by players who own Ducati skins.
  • Only the player who unlocks the container and their teammates can operate or ride in the Ducati vehicle.
  • This feature can be utilized from the start of the match until players board the plane; once they do, the previously positioned container and the Ducati vehicle will disappear.
  • Available in Normal Match, Ranked, and Casual Mode.
  • The Ducati containers are available for one month.

Misc.

  • Customize - Vehicle - Special Skins - Edit Skin
    • Even after the conclusion of the sales/rewards period, unacquired items will remain visible, distinguished by a lock icon.

  • Stay tuned for an array of exciting updates related to our collaboration with Ducati! Be sure to check out the upcoming PUBG x Ducati announcement to learn how to obtain the exquisite Ducati skins, navigate the fresh Ducati Crafting page at the Workshop, participate in events, and much more!


Ranked

Season 29

  • Rondo has been added to the map pool with a 10% matchmaking probability.
    • Number of players: 64
    • Weather: Sunny
    • The Emergency Cover Flare and Stun Gun have been added as world spawn items, and Additional Starting Planes are available.
    • The Market, In-Game Challenges, Pickaxe, Self-AED, Spike Trap, and C4 are not available.
    • The Pico Bus has been added.
    • The Esports version of Blanc will spawn at the Blanc's fixed vehicle spawn spot.
  • The leaderboard will reset after the live server maintenance.
  • Check out your final Tier from the previous season through your Career page.

Season 28 Rewards

Below are the rewards you'll be receiving based on your final Tier from the previous Ranked season.

BronzeBronze PUBG ID Emblem
SilverSilver PUBG ID Emblem
Gold

Gold PUBG ID Emblem

Ranked Parachute Skin

Platinum

Animated Platinum PUBG ID Emblem

Ranked Parachute Skin

Platinum Medal

Diamond

Animated Diamond PUBG ID Emblem

Ranked Parachute Skin

Platinum, Diamond Medal

Master

Animated Master PUBG ID Emblem

Animated Master Nameplate

Ranked Parachute Skin

Platinum, Diamond, Master Medal

Top 500

Bonus rewards for Top 500 players:

  • Animated Top 500 PUBG ID Emblem
  • Animated Top 500 Nameplate
  • The Parachute skin and Medals are permanent rewards. The rest of the obtainable rewards are available for use during a single Ranked season.
  • Rewards can be found in your Inventory/Edit Profile page once Season 29 starts.
  • Once Season 29 is over and the server undergoes maintenance, every reward but the Parachute and Medal will be withdrawn.

World: Erangel

Hall of Fame

  • Erangel's Hall of Fame has been updated to commemorate the winning team of PGC 2023, Danawa e-sports. The Hall of Fame includes:
    • Photos
    • Trophy
    • Crest
    • Uniform
    • Honor Board
    • Poster

Misc.

  • The festive 7th anniversary venue, cafeterias, and decorations have been removed from Erangel. Thank you again for all your heartwarming birthday wishes!

Gameplay

Bot Refinement

To make players' interaction with bots a meaningful experience, we've enhanced bots' movement and behavior patterns to make them smarter. 


Survivor Pass

System Updates

UX

  • Single click on the mission area within the Pass lobby banner takes you to the mission page.
  • A new yellow dot notification will keep you informed on new weekly missions.
  • A confirmation dialogue appears when claiming rewards.
  • Entering the rewards page automatically highlights the highest available reward track.
  • A bulk claim feature has been added for claiming multiple rewards.

Rewards

  • The 20% BP Boost is now available as a free reward for all players, while an additional 30% BP Boost reward has been added to the Premium Pass.
    • Therefore, Premium Pass holders can maximize their gains with a cumulative BP Boost of up to 60%.
  • Players opting not to upgrade their Pass can now obtain more free rewards: an outfit set and 100 G-COIN.
    • Note: The overall G-COIN reward for Premium Pass holders remains unchanged at 500 G-COIN.
  • A Polymer (x600) reward has been added to the Premium Pass.
  • From Lv. 30 onwards, each level-up grants Premium Pass holders an additional 1500 BP.


Workshop

Special Crafting

Introducing the new Special Vehicle skins - craftable only through Special Crafting at the Workshop! Check out the full details on the upcoming PUBG x Ducati announcement.

Special Crafting Closing Date

※ The Special Crafting - Ducati tab will be accessible only until the following dates. Make sure to use up your Ducati Tokens before the closing date!

  • PC
    • UTC: May 13, 12 AM
  • Console
    • UTC: May 21, 1 AM

Artisan Crafting

Two new costume sets have been added to Artisan Crafting.

  • Chrono Retro Commando Set - 100 Artisan Tokens
  • Clockwork Carnage Set - 100 Artisan Tokens

Mastery Medal

Eleven new Combat and Survival medals that can be obtained through gameplay have been added.

New Medals

Take the Wheel
  • Drive 1 km in any land-based vehicle.
1/10/100/300
  • Only achievable once per match in BR mode.
Wet Work
  • Swim {0} m in total.
10/100/1000/3000
  • Only achievable in BR mode.
Lifesaver
  • Revive 2 downed teammates.
1/10/100/300
  • Only achievable in BR mode.
Bird's Eye View
  • Fly 1 km in a motor glider.
1/10/100/300
  • Only achievable once per match in BR mode.
Out of Stock
  • Call in supplies with a Flare Gun.
1/10/100/300
  • Only achievable in BR mode.
Emergency Exit 
  • Use the Emergency Pickup item and relocate to another area of the map.
1/10/100/300
  • Only achievable once per match in BR mode.
Four-midable
  • Kill 4 enemies in Team Deathmatch.
1/10/100/300
  • Only achievable in Arcade mode.
No Gun, No Fun
  • Kill an enemy by using or throwing a melee weapon.
1/10/100/300
  • Only achievable in BR mode.
Sending My Love 
  • Kill an enemy with a Panzerfaust.
1/10/100/300
  • Only achievable in BR mode.
Death from Above
  • Kill an enemy with a Mortar.
1/10/100/300
  • Only achievable in BR mode.
Just a Little Bit Closer...
  • Kill an enemy with a C4.
1/10/100/300
  • Only achievable in BR mode.
  • Newly earned medals will be visible on the End of Match page.
  • The general kill condition applies to the medals obtainable through killing enemies with specific weapons.
  • Supplies for the Out of Stock medal include BRDM and Care Package.
  • The Four-midable medal is obtainable for every four kills per match.
  • The condition for the Bird's Eye View medal includes ground movement.

Performance

  • Enhanced performance stability in situations where multiple players are gathered.

Bug Fixes

Gameplay

  • Fixed an issue where the Chicken Dinner medal is not awarded if you leave the match immediately after killing the last enemy of the session before the WWCD screen.
  • Fixed an issue where, under specific circumstances, removing AR Extended Magazines would not retrieve loaded ammo.
  • Fixed an issue where the Tutorial mission – 'Make a Team and Start a Match' – fails to complete.
  • Fixed an issue where players in vehicles are unable to obtain items from Weapon Crates in the Intense Battle Royale mode or the rewards from Rondo In-Game Challenges. 
  • Fixed the zeroing discrepancy in the Beryl M762's Iron Sight.
  • Fixed an issue where clicking the Holster Weapon or Change Weapon button while throwing C4 would cause an abnormal increase in the C4's throw distance.
  • Fixed an issue where, following a Ranked match, the Ready button is disabled for all party members except for the last player to return to the lobby.
  • (PC) Fixed an issue where the Emergency Cover airdrops are not displayed correctly in Replays.
  • (PC) Fixed an issue where clicking the 'Reload Previous Equipment' button on the Training Ground would equip the character with the deleted Utility Belt. 
  • (Console) Fixed an issue where it was possible to enter the Arcade during game installation under a specific condition.

World

  • Fixed collision, texture, performance, and some other general Paramo and Rondo issues.
  • Fixed an issue where some trees in Rondo are floating in the air.
  • Fixed an issue in Paramo where the character falls beneath the ground at a specific spot.
  • Fixed an issue where parts of the wind turbines in Rondo are missing.
  • Fixed a typo on the Chinese letters on a specific building in Rondo.
  • Fixed the issue of undamageable zombies spawning in Erangel.

UX/UI

  • Fixed an issue where the 'Notice Before Pass Ends' text overlaps with the mission list when you enter the lobby.
  • Fixed translation errors of the Tutorial missions in the Ukrainian language setting.
  • Fixed an issue where the Female Face 16 is incorrectly labeled as male in the Traditional Chinese language setting.
  • Fixed an issue where the progressive levels of the [PROGRESSIVE] White Tiger - Pan skin are missing on the Career - Overview page. 
  • Fixed an issue where the notes are missing from the thumbnail of the Victory Dance 118 Emote.

Items & Skins

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the clipping issue that occurs when you equip specific female faces and the Bunny Academy Sailor Eyepatch together.
  • Fixed the clipping issue on the female character's feet when wearing the Happy 7th Anniversary Boots.
  • Fixed the issue where footstep sounds are incorrectly output as barefoot sounds when wearing the Queen's Guard Outfit.
  • Fixed the clipping issue on the arms when wearing the Haven Leather Jacket (Black) and Tang Sanzang's Top together.
  • Fixed the issue where, despite crafting a specific Emote in Regular Crafting, the same Emote remains craftable through Special Crafting.
  • Fixed the issue where the lightning effect was absent from the muzzle of the [PROGRESSIVE] Azure Dragon - Beryl M762 skin when applying the Chroma skin and previewing Lv. 8.
  • Fixed the clipping issue on the nose when equipping a specific male face, Inquisitor Gas Mask, PCS1 Mask, and Helmet together.



PUBG: BATTLEGROUNDS Team.