Patch Notes - Update 32.1

PATCH NOTES 2024.10.09




Live Maintenance Schedule

※ The times shown below are subject to change.


  • PC: October 10, 12 AM - 8:30 AM (UTC)
  • Console: October 17, 1 AM - 9 AM (UTC)

Region Merge

Beginning with Update 32.1, the below regions will be merged. Please refer to the Region Merge announcement for all the details.

PC

  • AS + KR/JP → AS
  • NA + SA → AMER
  • OC + SEA → SEA

Console

  • NA + SA → AMER
  • AS + OC → APAC

Map Service

※ PC players can anticipate the next rotation every Wednesday at 2 AM UTC, while Console players can expect the same every Thursday at 7 AM UTC.

Schedule

Week 1October 10October 17
Week 2October 16October 24
Week 3October 23October 31
Week 4October 30November 7

Live Server - Normal Match

Map Select Regions (AS, SEA)


Fixed

Favored Map 
(Rondo, Miramar, Taego)
Rotation

Etc.

(Paramo, Vikendi, Karakin, Deston)

Week 1ErangelSanhokRondoTaegoDeston
Week 2ErangelSanhokTaegoMiramarParamo
Week 3ErangelSanhokMiramarRondoVikendi
Week 4ErangelSanhokRondoTaegoKarakin

Map Select Regions - KAKAO


FixedFavored Map
(Miramar, Rondo)
Rotation
Etc.
(Paramo, Vikendi, Karakin, Deston)
Week 1ErangelTaegoSanhokRondoParamo
Week 2ErangelTaegoSanhokMiramarVikendi
Week 3ErangelTaegoSanhokRondoKarakin
Week 4ErangelTaegoSanhokMiramarDeston


Random Map Regions - AMER, EU, RU & Console

※ Rotations featuring Deston will have a 20% probability for each map. For Weeks 1 and 3, fixed and favored maps will each have a 22% probability and etc. maps will be 11% each.


Fixed

Favored Map
(Taego, Rondo, Vikendi, Miramar)
Rotation

Etc.

(Deston, Sanhok, Karakin, Paramo)

Week 1ErangelMiramarTaegoRondoParamo
Week 2ErangelTaegoRondoVikendiDeston
Week 3ErangelRondoVikendiMiramarKarakin
Week 4ErangelVikendiMiramarTaegoDeston

Live Server - Ranked

  • Erangel (25%) / Miramar (25%) / Taego (20%) / Rondo (20%) / Vikendi (10%)
  • The map service for Ranked is updated on a season-by-season basis.

※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.


Gunplay

※ The following updates apply to every mode.

Several adjustments have been made to Care Package weapons and the Muzzle Brake.

Muzzle Brake

  • Vertical recoil control +10% → +8%
  • Horizontal recoil control +10% → +8%
  • Camera shake control when firing +50% → +35%

FAMAS

  • The QuickDraw Mag, Extended Mag, and Ext.QuickDraw Mag are now available for the FAMAS.

MG3

  • Reload speed has been increased by 20%.
  • Horizontal recoil decreased by approximately 5%.

P90

  • The reticle size has been increased.
  • The weight of 5.7mm ammo has been increased.

Mk14

  • Damage: 61 → 60
  • Rate of fire: 667 RPM → 600 RPM

DBS

  • The DBS has been added to Care Packages and will no longer world-spawn.
  • Damage: 26 → 28
  • Rate of fire: 375 RPM → 480 RPM
  • Time required for pump action: 0.63s -> 0.45s
  • Vertical recoil decreased by approximately 20%.
  • Horizontal recoil decreased by approximately 20%.
  • Buckshot spread has decreased by approximately 30%.

Lynx AMR

  • Lynx AMR has been added to Care Packages on all maps.

Spawn Changes

  • The spawn rates of the DBS and Lynx AMR in special spawns like the Secret Room, Lab Camp, and Market in Normal Match have been adjusted.
  • The DBS has been removed from special spawns in Ranked.
  • The DBS has been removed from both the Spawn kit in Team Deathmatch and the Spawn tab in Custom Match.

< Dev's comment >

This year, we've continued enhancing the gunplay experience by making various adjustments to mainstream weapons, SMGs, and attachments. Update 32.1 builds on this by further diversifying the Care Package weapon selection. First, the FAMAS and MG3 have been underperforming and underused compared to other Care Package weapons, so we've improved their usability to highlight their strengths in high RPM. For the FAMAS, we've addressed its limited sustained fire due to the lack of a magazine. In the case of the MG3, we've improved its reload speed, which previously lagged behind that of the M249. Meanwhile, the P90 had the highest win rate of all Care Package weapons with high rates of fire, primarily due to its low recoil and high power with minimal risk despite having limited ammo. To balance this, we've increased the weight of the 5.7mm ammo, which will still be the lightest type available. The much-loved Mk14 boasted the highest damage and RPM among DMRs, prompting us to nerf its power. In addition, we’ve included the Lynx AMR, which was previously exclusive to the Miramar Care Package, as well as the DBS, in Care Packages across all maps. We’ve received significant feedback regarding the DBS and its strong performance on the battlegrounds. Instead of simply nerfing it, we’re moving it to Care Packages to provide players with a new option—a Shotgun—among Care Package goods while also buffing it to make it even more powerful than it was before. We hope this enhances the diversity of the overall gameplay experience.

With this update to the Care Package weapons, our goal was to enhance their performance while still respecting their unique characteristics. We aimed to strike the right balance so that each Care Package weapon performs appropriately for its elite status without allowing any single weapon to gain an unfair advantage. Additionally, the Muzzle Brake, which has been widely used since launch, will also be adjusted to better align with other attachments. We’ve made these changes to ensure that players who prefer to control their camera shake can continue to enjoy using the Muzzle Brake, allowing for a gunplay experience that reflects their personal preferences. 


Recall System

We're revamping the Recall system based on your feedback!

New Features

Recall Timeline

  • Recall flights will now appear at regular intervals of 2 minutes and 30 seconds after the match begins instead of once per phase. 
    • However, recall flights will not fly from Phase 7 onwards.
    • The total number of recall flights per match will be slightly increased.
  • The Blue Chip Towers and Blue Chip Transmitters will be deactivated once the final recall flight appears.
  • Since the recall system can now be used immediately after the match starts, the notification for when the Blue Chip Recall System Devices become active has been removed.

Recall Flight Notification

  • The remaining number of recall flights and their arrival times are displayed in the bottom right corner of the World Map.
  • Players carrying friendly Blue Chips will see the remaining number of recall flights at the top of their Minimap.

Recall Flight Route

  • The route of the recall flight is now determined by the Play Area rather than the Safe Zone.

Blue Chip Locations

  • The locations of your teammates' Blue Chips are now shown on both the World Map and Minimap.
  • The location will no longer be displayed once a teammate picks up the Blue Chip or if the Blue Chip is destroyed or removed.

Misc.

  • All Blue Chips can now be obtained instantly.

Dev's comment: Update 32.1 introduces significant changes to our beloved Recall system. In response to player feedback about long wait times, we’re implementing a separate timeline for recall flights, which previously appeared only once per phase. This means you’ll see them more frequently during the early stages of a match. We’ve also adjusted the flight path to cover a larger area; it was previously restricted to crossing the Safe Zone, which reduced your chances of survival and limited your landing options. Additionally, with this update, the location of an eliminated teammate's Blue Chip will now be displayed on the map. To balance the increased risk of taking enemies' Blue Chips, we are removing the 2.5-second rule for neutralizing the Blue Chips.


Ranked

Season 32

  • The method for calculating RP for premade teams is shifting from a team average to a weighted average.
    • Previously, matchmaking was based on the team average RP, but starting in Season 32, it will be based on a weighted average. If you have a teammate with a high RP in your premade team, the RP pool you’ll be matched into will be higher, resulting in a more challenging gameplay experience.

  • Kills will carry more weight than assists in the RP calculation.
    • We aim for this change to match players with similar killing abilities within the same tier and division.
  • The minimum performance expectations for each tier are being updated.
    • Gold and higher tiers will now have increased minimum performance expectations to better reflect the skill differences at higher levels. However, we’re slightly lowering the minimum performance expectations for Master tier players to alleviate the pressure.
  • Ranked weapon skins for the P90 have been added as Tier Rewards (permanent) for Season 32. 
  • The leaderboard will reset after the live server maintenance.
  • Check out your final Tier from the previous season through your Career page.

Dev's comment: We are dedicated to fostering a fair gaming environment that makes Ranked play a worthy challenge. Our focus is to maintain a system where RP accurately reflects player skill, ensuring that players are matched with others of similar ability. We want everyone to face the right level of challenge for their skill set while preserving the fundamental excitement and intensity of Ranked gameplay. We genuinely appreciate all our players for continuing to enjoy Ranked, the core mode of PUBG: BATTLEGROUNDS, and we eagerly anticipate your feedback as we progress through Season 32. We are committed to providing a competitive experience where players can truly showcase their abilities.

Season 31 Rewards

Below are the rewards you'll be receiving based on your final Tier from the previous Ranked season.

BronzeBronze PUBG ID Emblem
SilverSilver PUBG ID Emblem
Gold

Gold PUBG ID Emblem

Ranked Weapon Skin

Platinum

Animated Platinum PUBG ID Emblem

Ranked Weapon Skin

Platinum Medal

Diamond

Animated Diamond PUBG ID Emblem

Ranked Weapon Skin

Platinum, Diamond Medal

Master

Animated Master PUBG ID Emblem

Animated Master Nameplate

Ranked Weapon Skin

Platinum, Diamond, Master Medal

Top 500

Bonus rewards for Top 500 players:

  • Animated Top 500 PUBG ID Emblem
  • Animated Top 500 Nameplate
  • The Ranked weapon skins and Medals are permanent rewards. The rest of the obtainable rewards are available for use during a single Ranked season.
  • The Top 500 rewards are awarded to players at the Master Tier and above.
  • Rewards can be found on your Inventory/Edit Profile page once Season 32 starts.
  • Once Season 32 is over and the server undergoes maintenance, every reward but the weapon skin and Medal will be withdrawn.

World

Taego

  • The Hungers that appeared with Multi Care Packages in Normal Match have vanished.
  • The weather probabilities have been adjusted.

Vikendi

  • The Comeback BR map has been removed.

Misc.

  • The billboard posters on Erangel, Miramar, Vikendi, Rondo, and Sanhok have been updated to celebrate the winning Clans of the PUBG Clan Cup: 2024 Summer.

Arcade

New Mode: Hungers Left Behind

Survive against the Hungers, now more powerful and thirsty for revenge.

  • Difficulty: Nightmare

Service Period (UTC)

  • PC
    • October 10, 7 AM - November 3, 3 PM
  • Console
    • October 17, 7 AM - November 10, 3 PM 

Customize

Explore new Customize features inspired by player feedback!

  • Each preset slot now allows you to save distinct appearance and gender information.
  • You can now copy and paste your presets using the new 'Copy Preset' feature.
  • 'Equip Random' and 'Unequip All' buttons have been added to the bottom left of the Customize - Character - Wardrobe page. 
    • Using the Equip Random feature will randomize the character's outfit, appearance, and gender.

  • The preset preview in the Inventory screen has been removed.

Gameplay

Radio Message

We've enhanced the Radio Message feature to make it even more helpful and fun to use!

New Feature: Emoji System

  • Emojis have been added to the Radio Message Wheel.
  • You can set the display order for Dialogue and Emojis with the new 'Radio Message Display Priority' option under Settings - Gameplay - Interface.
  • A Block/Allow Emojis button has been added to the Team Management section.
    • This setting resets every match.

QoL

  • Updated the UI and options for the Radio Message Wheel - Dialogue.
  • Reduced the time it takes to activate the Radio Message Wheel.
  • You can now activate the Radio Message Wheel more quickly by moving the mouse while holding down the wheel clicks.
  • Radio Messages are now accessible while spectating teammates.
  • Text visibility has been enhanced for better readability.
  • Radio Messages are now automatically displayed when reviving and healing teammates.

Misc.

  • The ability to hand items to teammates has been disabled due to the removal of the 'Need Ammo' and 'Need Med' Dialogue options.

Ping System

Screen Ping Marker

  • Placing Screen Ping Markers no longer triggers Radio Messages.
  • A Screen Ping Marker will be placed when using the ‘Enemy Spotted’ Radio Message.
  • Screen Ping Markers can now be seen from all directions on the compass.
  • When Screen Ping Markers overlap on the compass, the newest marker will be displayed first.

Misc.

  • Quick Marker has been changed to Shot Marker.  
    • Shot Markers are automatically placed when firing.
    • The Quick Marker option in the Settings - Key Bindings - Common tab has been removed.
  • Different ping sounds will be played depending on the situation.
  • The Tactical Map Marker feature has been removed.

Misc.

  • The dual matchmaking feature has been removed.
  • Minor tweaks have been made to some character animations.

Steam Inventory

  • As mentioned in a separate notice last month, the Steam Inventory database(DB) will be transferred to the PUBG Inventory DB.

Important Notes and Effects of the DB Transition

  • The issue of delayed or occasional failures in receiving inventory items is expected to be improved.
  • There will be no changes to the currently possessed in-game items.
  • PUBG in-game items will no longer be visible in the Steam Inventory section.
    • However, items that can be traded on the Steam Market will remain visible in the Steam inventory.

This inventory DB transition is limited to the Steam platform and will not have any effects on other platforms (Epic Games Store, Kakao).


Survivor Pass

The new Survivor Pass: Bedtime Beasts is prepared for Update 32.1. Read more details on the upcoming October Store Update announcement!


Workshop

  • The animation for opening Workshop Chests has been updated.
  • The item sets from the Survivor Pass: Comic Chaos have been added to the Hunter's Chest and Archivist's Chest.
  • A 'View Probabilities' button has been added for all Workshop chests.

QoL

  • (PC) A return button has been added to the Repurpose/Disassemble menu in the Regular Crafting - Craft tab.
  • A 'Select Duplicates' button has been added to the bottom left corner of the Disassemble page.
  • The 'Cancel Select All' button is now available for both Repurpose and Disassemble.
  • Available Workshop currencies will be displayed in the top right corner of the Workshop page.
  • The 'Go to Regular Crafting' button on the Workshop - Overview page has been moved to the Quick Menu.

UX/UI

  • The icon for disconnected players will no longer be displayed on the World Map and Minimap.
  • The death marker UI has been standardized with an X icon.
  • A Mountain Bike tab has been added to the Customize - Vehicle - Bikes section.
  • The 'Ranked Rewards' button has been removed from the Play - Ranked page.
  • The 'About Ranked' and 'Leaderboard' buttons have moved from the Career - Stats page to the Play - Ranked page.
  • The descriptions for Casual Mode have been updated.
  • The buttons in the Team Management section now show a description when hovered over.
  • The UI for probability-related popups has been enhanced.
  • Tier information for lobby skin items is now visible.

Bug Fixes

Gameplay

  • Fixed an issue in Survivors Left Behind mode where, under certain conditions, stage rewards do not carry over to subsequent matches.
  • Fixed an issue where an arrow appears to be loaded when acquiring the Crossbow.
  • Fixed an issue where using the Folded Shield does not consume the item when it is stored in the Tactical Pack during installation.
  • Fixed an issue where switching from a weapon that has run out of ammo causes the weapon in a different slot to automatically reload when the Auto Reload and Additional Action Queuing settings are enabled.
  • Fixed an issue that allows players who do not own Smoke Grenade skins to equip and use them under specific circumstances.

  • Fixed an issue in Ranked where the Phase 1 Safe Zone appears unusually far from the plane's path.

  • Fixed an issue where bots are able to inflict damage on players behind cover.
  • (PC) Fixed an issue where the Razer Chroma effect does not activate when using Consumables.

World

  • Fixed collision, texture, performance, and some other general Vikendi, Taego, Sanhok, and Erangel issues.
  • Fixed an issue where a plank in a specific building on Miramar disappears when viewed from a certain distance.

UX/UI

  • Fixed an issue where tier information for nameplates and charms is not visible in the Store and Workshop.
  • Fixed an issue where the UMP is labeled as UMP45 in Sound Training.
  • Fixed an issue where the key guide UI for the Spawn Tool is visible in the 1v1 Arena.
  • Fixed the incorrect display of team numbers on the spectator's screen in the 1v1 Arena.
  • Fixed an issue where the 'Activated' text for BATTLEGROUNDS Plus is displayed vertically in certain language settings.

  • Fixed an issue where items are not sorted correctly on the Profile - Edit Profile page.
  • Fixed an issue where the thousands separator is missing for the current XP value in the Weekly Clan XP Goals section.
  • Fixed the size of the Clan Tag Plate within PUBG IDs on the Social and Clan pages.
  • Fixed the misalignment of certain buttons in the Event Center.
  • Fixed an issue where login notifications for players who are both friends and Clan members are sent multiple times.
  • (PC) Fixed an issue where UIs such as 'Pick Up' and 'Equip' are missing when hovering over items on the Inventory screen.
  • (PC) Fixed an issue where sending a whisper to an offline friend does not display a failed message notification.
  • (PC) Fixed an issue where certain UIs are still visible while using the 'Hide Lobby UI' feature on the Play - Ranked screen.

Items & Skins

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.

  • Fixed the clipping issue that occurs when wearing the PUBG x NewJeans DANIELLE appearance with certain hats.
  • Fixed the clipping issue when the female character wears Zhu Bajie's Top and Serpent's Garden Jacket together.
  • Fixed an issue where the Rabbit Season Hoodie obstructs the view when aiming down sights as the male character.
  • Fixed an issue where the ankles turn transparent when wearing the ZERO-G Medium Grade Pants and certain boots together.
  • Fixed the clipping issue on the ankles when wearing the PNC 2024 Gameday Suit with PNC 2024 Boots.
  • Reduced the size of the Ali the Fox Peach Backpack (Level 2) and Ali the Fox Backpack (Level 3).
  • Fixed the abnormal mark on the Loot Crate skin for the [PROGRESSIVE] No Signal - M416.
  • Fixed the clipping issue when the female character wears shroud's Varsity Jacket and Lamborghini Legends Gloves together.
  • Fixed an issue where certain weapon skins are not visible in previews.

PUBG: BATTLEGROUNDS Team.