※ The times shown below are subject to change.
※ PC players can anticipate the next rotation every Wednesday at 02:00 UTC, while Console players can expect the same every Thursday at 07:00 UTC.
Week 1 | March 12 | March 20 |
---|---|---|
Week 2 | March 19 | March 27 |
Week 3 | March 26 | April 3 |
Week 4 | April 2 | April 10 |
Fixed | Favored Map | Etc. (Paramo, Vikendi, Karakin, Deston) | |||
---|---|---|---|---|---|
Week 1 | Erangel | Sanhok | Taego | Miramar | Vikendi |
Week 2 | Erangel | Sanhok | Miramar | Rondo | Karakin |
Week 3 | Erangel | Sanhok | Rondo | Taego | Deston |
Week 4 | Erangel | Sanhok | Taego | Miramar | Paramo |
Fixed | Favored Map (Miramar, Rondo) Rotation | Etc. (Paramo, Vikendi, Karakin, Deston) | |||
---|---|---|---|---|---|
Week 1 | Erangel | Taego | Sanhok | Rondo | Karakin |
Week 2 | Erangel | Taego | Sanhok | Miramar | Deston |
Week 3 | Erangel | Taego | Sanhok | Rondo | Paramo |
Week 4 | Erangel | Taego | Sanhok | Miramar | Vikendi |
※ Rotations featuring Deston will have a 20% probability for each map. For Weeks 1 and 3, fixed and favored maps will each have a 22% probability and etc. maps will be 11% each.
Fixed | Favored Map | Etc. (Deston, Sanhok, Karakin, Paramo) | |||
---|---|---|---|---|---|
Week 1 | Erangel | Rondo | Vikendi | Miramar | Karakin |
Week 2 | Erangel | Vikendi | Miramar | Taego | Deston |
Week 3 | Erangel | Miramar | Taego | Rondo | Sanhok |
Week 4 | Erangel | Taego | Rondo | Vikendi | Deston |
※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.
Eight years ago, you took your first steps onto unfamiliar and unforgiving battlegrounds. Since that moment, every battle fought alongside you has become part of PUBG's legacy. The fierce struggles for survival, the exhilaration of victory, and the countless stories woven through camaraderie—all of it has led us to this moment of celebration.
This year, the battlegrounds shine brighter than ever. Golden Grenades glisten in the heat of battle, and the 8th Anniversary Bobble Bot joins the festivities along with towering billboards, dazzling fireworks, and a party ferry. Excitement pulses through the battlegrounds, and the celebration is in full swing!
PUBG's 8th Anniversary is here—are you ready to join the festivities? Jump in now and experience the golden glow of this special celebration!
※ The following updates apply to Normal Match and Ranked.
To celebrate our 8th anniversary, something massive and wobbly has appeared on the starting island... Before the match begins, try tossing a Golden Grenade at the Bobble Bot! When the total hits reach special milestones, the names of players who landed hits will be displayed on the billboard.
No celebration is complete without a spectacle! For the 8th anniversary, an even more dazzling fireworks display will light up the skies.
Erangel's ferry transforms into the festive 8th Anniversary Party Ferry, while two bridges and the docks are decorated in an 8th Anniversary theme.
In lookout towers, once used to catch your breath or covertly scout enemies, anniversary decorations and birthday cakes have been placed so you can celebrate the 8th anniversary with your teammates. Host celebration parties all across Erangel!
You can also find gift boxes hanging from eight balloons, commemorative containers, and newly revamped lampposts throughout Erangel.
※ The 8th Anniversary Gift Box appears only in Normal Match.
For PUBG's 8th anniversary, we teamed up with M83 to bring a special touch to our lobby music. Led by Anthony Gonzalez, M83 is renowned for their atmospheric, cinematic sound, with hits like Midnight City and acclaimed film scores. Get ready to drop in with an immersive soundtrack that sets the perfect mood for battle!
Introducing the second round of Gunplay Labs: Aim Punch, featuring a refined aim punch system based on player feedback from Update 33.2.
※ Arcade Points will be granted for Gunplay Labs: Aim Punch 2 play sessions.
The aim punch system you experienced in Gunplay Labs: Aim Punch has been adjusted in Gunplay Labs: Aim Punch 2 as follows.
The aim punch of SMGs and shotguns decreases significantly with distance. At 50 meters, SMGs have similar aim punch to ARs.
Dev's comment: In January, Gunplay Labs: Aim Punch introduced a new take on aim punch, and we received a lot of valuable feedback from players. After carefully reviewing your input and recognizing key concerns, we've decided to run a second round of Gunplay Labs focused on refining the system. In the upcoming Gunplay Labs: Aim Punch 2, you'll experience a more polished version of the aim punch mechanics. We've kept its core characteristics intact but made adjustments to reduce discomfort, such as dizziness effects. One of the biggest changes is the introduction of a distance-based aim punch reduction system, designed to create a more realistic experience. Additionally, based on feedback that testing new mechanics was challenging, Gunplay Labs: Aim Punch 2 will take place in Intense Battle Royale mode, ensuring more frequent engagements and better testing opportunities. After this session, we'll continue to analyze gameplay data and listen to your feedback to further evaluate the system. We appreciate your participation and look forward to hearing your thoughts!
※ The following updates apply to Custom Match as well.
Dev's comment: In this Hot Drop mode update, we're reverting the changes that were applied when the mode became permanent. By restoring the maximum player count, we aim to amplify the intense battles that define Hot Drop mode. Additionally, spawn rates have been reverted to their original levels, aiming to provide a gameplay experience similar to what you encountered when the mode first launched. Furthermore, we've optimized performance to deliver a smoother gameplay experience.
The Same Language Team feature will be available for Ranked starting from Update 34.2.
※ Starting from Update 34.2, the reset time for Console daily missions will change from 09:00 → 02:00 UTC.
A brand new Survivor Pass is prepared for Update 34.2. Read more details on the March Store Update announcement!
※ The following updates apply to Normal Match and Ranked.
The kill/knockdown icons on the Career - Match History - Match Report - Overview page have been updated to reflect the recent changes.
The match join UI displayed in the top-right corner on the starting island has been replaced with a new match join notification message.
Preview images for Random Crate items have been added.
In the Random Crate preview screen, you can check item details by selecting the crate and clicking the 'View More' button on the right.
Battlestat weapon skins' total kills and headshot kills can now be viewed in a tooltip when hovering over the skin on the Customize - Weapons page.
A preview button has been added to most items on the Crafter Pass and Survivor Pass pages, except for a few exclusions.
※ Clipping issue: Graphics that are shown outside the visible part of an image/object.
PUBG: BATTLEGROUNDS Team.